Files
vrsub/nodes/adaptive_pool.py

208 lines
9.4 KiB
Python

"""自适应线程池。
用于逐帧 VLM OCR、逐条 LLM 判定等独立 I/O 子任务:
- 从 min_workers 起步,每个时间窗口按平均单任务耗时增减目标并发;
- 快响应增加 1 个在途任务额度,慢响应减少 1 个,受 min/max_workers 限制;
- 限流降低有效上限,发生错误的窗口禁止扩容,干净窗口逐步恢复上限。
执行器按需创建线程并复用;map 只提交目标额度内的任务,不把整批输入压入
执行器队列。缩容立即限制后续提交,已发出的请求允许完成,不强制中断。
结果与进度由 map 所在线程统一收集,worker 只负责处理输入;返回结果保持
输入顺序,worker 异常作为结果交给调用方决定是否重试。
"""
from __future__ import annotations
import threading
import time
from concurrent.futures import FIRST_COMPLETED, ThreadPoolExecutor, wait
from typing import Callable
def decide(
current: int,
avg: float,
min_workers: int,
max_workers: int,
fast_threshold: float,
slow_threshold: float,
) -> int:
"""按平均耗时返回目标并发:快则 +1、慢则 -1,达到上下界后保持。"""
if avg < fast_threshold and current < max_workers:
return current + 1
if avg > slow_threshold and current > min_workers:
return current - 1
return current
class AdaptiveThreadPool:
"""有界自适应执行器;允许顺序重复 map,不允许同一实例并行调用 map。"""
def __init__(
self,
worker: Callable,
min_workers: int = 1,
max_workers: int = 16,
window_seconds: float = 10.0,
fast_threshold: float = 0.3,
slow_threshold: float = 1.0,
clock=time.monotonic,
on_progress: Callable[[int, int, float, float, int], None] | None = None,
) -> None:
"""保存 worker、窗口策略及进度回调;clock 可在测试中注入。"""
self._worker = worker
self.min_workers = max(1, min_workers)
self.max_workers = max(self.min_workers, max_workers)
self.window_seconds = window_seconds
self.fast_threshold = fast_threshold
self.slow_threshold = slow_threshold
self._clock = clock
# 并发目标是提交额度,不能用执行器已创建的线程数判断缩容。
self._target_workers = 0
self._lock = threading.Lock()
self._map_lock = threading.Lock()
# 保留 cancel 的调用约定:抑制回调,worker 自行检测暂停并返回异常。
# OCR 因此仍能为每个输入得到结果,同时不会产生上万条暂停进度日志。
self._cancel_event = threading.Event()
# 有效上限跨 map 保留:LLM 失败条目重试时继续遵守已收紧的配额。
self._effective_max_workers = self.max_workers
self._window_failures = 0
self._window_start = clock()
# 记录实际提交时的最大在途数量,供监控与测试检查。
self.max_concurrency = 0
self._on_progress = on_progress
self._completed = 0
self._total = 0
self._started_at = 0.0
self._elapsed_sum = 0.0
self._window_times: list[float] = []
self._window_avg_time: float | None = None
def _run(self, item) -> tuple[object, float]:
"""执行一次 worker,保留异常对象并记录真实单任务耗时。"""
start = self._clock()
try:
result = self._worker(item)
except Exception as exc:
result = exc
return result, self._clock() - start
def _tick(self, elapsed: float) -> None:
"""收集窗口耗时并调整额度;与 worker 报告限流共用锁,避免决策竞态。"""
with self._lock:
self._window_times.append(elapsed)
now = self._clock()
if now - self._window_start < self.window_seconds:
return
avg = sum(self._window_times) / len(self._window_times)
self._window_start = now
self._window_times.clear()
self._window_avg_time = avg
had_failures = self._window_failures > 0
# 有错误的窗口禁止恢复上限或增加并发;干净窗口每次只恢复 1。
if not had_failures and self._effective_max_workers < self.max_workers:
self._effective_max_workers += 1
self._window_failures = 0
target = decide(
self._target_workers, avg, self.min_workers,
self._effective_max_workers, self.fast_threshold, self.slow_threshold,
)
if had_failures:
target = min(target, self._target_workers)
self._target_workers = max(
self.min_workers, min(target, self._effective_max_workers)
)
def _current_avg_time(self, elapsed_total: float) -> float:
"""返回最近窗口均值;窗口未满时返回实际单任务耗时均值。
elapsed_total 保留旧调用签名;墙钟时间除以任务数会受并发倍数影响,
因此均值改用 worker 耗时总和计算。
"""
if self._window_avg_time is not None:
return self._window_avg_time
return self._elapsed_sum / max(self._completed, 1)
def _resize(self, target: int) -> None:
"""幂等调整提交额度;不创建退出哨兵,不等待积压队列消费完再缩容。"""
with self._lock:
self._target_workers = max(
self.min_workers, min(target, self._effective_max_workers)
)
def cancel(self) -> None:
"""抑制本批后续进度回调;暂停与输入结果处理仍交给 worker。
下一批 map 重置此标记,保持 OCR 暂停后继续及 LLM 重试的调用约定。
"""
self._cancel_event.set()
def report_failure(self) -> None:
"""限流/服务端错误收紧有效上限,仅允许保持或减少当前提交额度。"""
with self._lock:
self._window_failures += 1
self._effective_max_workers = max(
self.min_workers, self._effective_max_workers - 1
)
# 上限 20 -> 19 不意味着当前 1 个任务应扩到 19 个。
self._target_workers = min(self._target_workers, self._effective_max_workers)
def map(self, items) -> list:
"""有界提交并按输入顺序返回结果;上下文退出时回收执行器线程。"""
if not self._map_lock.acquire(blocking=False):
raise RuntimeError("同一自适应线程池不能同时执行多个 map")
try:
self._completed = 0
self._total = len(items)
self._started_at = self._clock()
self._elapsed_sum = 0.0
self._cancel_event.clear()
with self._lock:
# 新批次重新计时,空闲时间不构成快响应窗口;错误上限仍保留。
self._window_start = self._started_at
self._window_times.clear()
self._window_avg_time = None
self._target_workers = self.min_workers
results = [None] * self._total
pending = {}
iterator = iter(enumerate(items))
exhausted = False
with ThreadPoolExecutor(max_workers=self.max_workers) as executor:
while True:
# 与 report_failure 共用锁:每次提交都依据最新额度。
# pending 包含尚未收集的完成任务,限制只会更保守,不会超额。
with self._lock:
while not exhausted and len(pending) < self._target_workers:
try:
seq, item = next(iterator)
except StopIteration:
exhausted = True
break
future = executor.submit(self._run, item)
pending[future] = seq
self.max_concurrency = max(self.max_concurrency, len(pending))
if not pending:
break
done, _ = wait(pending, return_when=FIRST_COMPLETED)
for future in sorted(done, key=pending.__getitem__):
seq = pending.pop(future)
result, elapsed = future.result()
results[seq] = result
self._completed += 1
self._elapsed_sum += elapsed
# 单一收集线程串行回调和统计,不再发生 queue.task_done
# 因回调异常未执行而使整批永久挂起的问题。
if self._on_progress is not None and not self._cancel_event.is_set():
elapsed_total = max(self._clock() - self._started_at, 1e-9)
with self._lock:
workers = self._target_workers
self._on_progress(
self._completed, self._total,
self._completed / elapsed_total,
self._current_avg_time(elapsed_total), workers,
)
self._tick(elapsed)
return results
finally:
self._map_lock.release()